Friday, April 30, 2010
Music with or without Musicians
Thursday, April 29, 2010
XSpasm Focuses on Technology in Dance
Wednesday, April 28, 2010
Alt Text: Are Videogames Art? Time Will Tell Read More
Roger Ebert is at it again, declaring that videogames can’t be art. It’s a bit of an odd choice for a crusade, given that the topic is not up for a vote or anything. There isn’t a Secret Treehouse for Real Artists that Ebert — as the screenwriter of Beyond the Valley of the Dolls — gets to hang out in and Will Wright doesn’t.
Ebert’s central argument seems to be that if it’s interactive, it can’t be art, which is silly because that excludes pop-up books, Choose Your Own Adventure stories and Mister Potato Head, which are clearly the best forms of art.
First off, cutscenes are nearly always the worst part of the game. Secondly, they’re the only part of a videogame that isn’t actually a videogame. Trying to prove a videogame is art by pointing to the cutscenes is like trying to prove a bacon double cheeseburger is delicious by pointing to the lettuce.
You know what’s one of the finest pieces of videogame art of all time? Pac-Man. Aesthetically, it’s a masterpiece of techno-primitive color, sound and interactivity. I’m not just talking from a retro/grognard point of view, though; the same could be said of Katamari Damacy. And Portal isn’t just one of the best videogames of all time — it’s one of the best comedies of all time.
I can’t get behind any theory of videogame art that excludes these games just because they don’t have at least six hours of cutscenes where a guy with pointy hair and a sword the size of a side of beef muses about the nature of being.
True Art Timeline
In the end, though, nothing Ebert or I have to say about videogames and art matters one tiny bit. Ultimately, what’s generally considered True Art by academics and critics is a simple matter of the age of the creation.
Let’s examine:
0 to 25 years old: Almost nothing is true art. Certainly nothing common or popular. Art is created by a few geniuses denied popular acclaim by their own uncompromising vision.
25 to 100 years old: Not everything is art, but a lot is, even some of the popular stuff. At the time, people thought they were just enjoying something fun and entertaining, but actually they were in the presence of true brilliance.
100 to 2,000 years old: Any creative work made by anyone is worth investigation, preservation and in-depth academic criticism. Every painting, poem and rustic folk song is indicative of the ineffable zeitgeist of the cultural disposition. People were surrounded by art all the time and didn’t even realize it.
2,000 to 30,000 years old: Everything is art. Not just words and pictures, but pottery and baskets and huts. Even if they just wanted to make something to boil the tannins out of their acorns, these artists were actually participating in an age-old ritual where the creative soul and utilitarian necessity united into a singular expression of their culture’s unique viewpoint. And if they scratched a little picture into the rock that meant “stand here to watch the women bathe without them seeing you,” they were the Michelangelo of their time.
The point here is that if you want to see videogames considered seriously as true art, all you have to do is not die. Videogames are right on the cusp of being recognized as something that might be art sometimes. Another 75 years and all videogames will be considered art, even those porn games for the Atari 2600 where eight pink blocks meant boobs.
If you can make it to the year 4000, you’ll find that not only are videogames art, but so are videogame ads, videogame controllers and those stress balls with the names of videogame publishers on them that you get at trade shows. And, God help us, even snarky humor columns about videogames.
Sunday, April 25, 2010
Art Made at the Speed of the Internet: Don’t Say ‘Geek’; Say ‘Collaborator’
Tuesday, April 20, 2010
Arts Management Network
- current articles that discuss arts events
- a subscription service to a monthly newsletter
- a list of arts management/administration courses (inter/national institutions)
- a calendar of events and conferences
- a reading list of recommended books on culture and management
- a list of links that include networks, associations, resources, and online magazines
Monday, April 19, 2010
Online Advertising---- The E-blast
Hopefully some of you will comment with your design experience or programs that work for you but this week I learned some exciting and not so exciting news about e-blasts. I am most familiar with Constant Contact (http://www.constantcontact.com/) as an easy to use web based design tool. However easy it is I have also found it's templates to be limiting and technology a bit outdated. This week we received a stunning template from an outside design firm and we were trying to decipher how to upload or copy it into a not so sophisticated system. Until we called tech support.
We learned that you can, in fact, copy in not only your own template, images, and backgrounds, but flash as well. This was so exciting. They told us it would be very easy to do and sent us a word document with simple steps to upload our own design. Finally I thought "this is what I've wanted to do with this program for years!" Then I read the instructions.
Sure it was easy, click on a bunch of links add the subject line and then copy paste your own code into the space provided use html or htmx. Aye there's the rub. Not only do I not know how to really design something in html or htmx I don't even have a program that I could design in and convert to those formats. I suddenly realized, those e-blasts I had turned my nose up at in the past because they looked boring or unprofessional were probably created by people either as tech savvy as me or who lacked the budget and resources to really make something beautiful. The most important advice I have on e-blasts is find what works, make the best of it you can, and remember once you hit send you can't take it back so make sure your information is correct.
Easy is relative but hopefully I'll have the chance to learn something new and some more polished and exciting e-blasts will be coming to an inbox near you.
Saturday, April 17, 2010
The Power of Twitter - To Tweet or Not Tweet
I think those who are active do, but it really depends on what you want. Some tv shows offer behind the scenes exclusives on Twitter, Arts groups offer discount tickets etc...but if you have 100 friends - do you ever see these?
If you ever go on Facebook you'll notice the "minutae" details of your friend's lives...tweeting is the same...do we really want to know all this.
So let's break it down:
Pros:
1. Connection to those you don't see
2. Exclusive offers and discounts
3. Sense of Community and connectivity to those we don't see/know (Celebrities)
4. Quick and easy access to news
5. It's easy - if you have Tweet Deck of HootSuite you can filter out the "nonsense"
Cons:
1. Do you really want to know everything about everyone?
2. You have to "want to tweet" to remember and it requires time for organizations
3. It can become annoying.
So when do you not Tweet as an artist/arts organization:
First, if you have a purpose to Tweet - then Tweet...but if you don't put the phone away. Don't just join Twitter b/c it's the new "in thing."
Second, think about why you wnat to use Twitter? Can it help you drive your message to a wider audience or would a blog, podcast, video stream etc do this just as effective or even better? Twitter can help you increase your stats, it can drawn people to your site - but you have to utilize it. As mentioned above you might be able to offer exclusive deals that will draw people into your crowd.
In order to do this you must have a clear "Tweet" plan and follow it.
Finally does your organization/yourself have time to Tweet? Social Media is about connecting and that means spending time Tweeting (and tweeting right). I read on a blog the recommended amount is 5 minutes three times a day, five days a week. Do you have the staff to do this?
Twitter is a real time application, things are constantly happening and changing, so you also have to keep track of your account on a daily basis. You must respond, re-tweet, etc if you want to make an impact. Just look at how much tweeting those you follow do...you notice those who are always on.
If you don't tweet then people loose interest in following you.
Neilson Blog stated only 40% of people that join this month will continue to post next month the rest become "Twitter quiters."
So think about tweeting before you jump on the band wagon and contimplate if you really have what it takes to become a true "Tweeter!" Make sure you have a plan, have time, and have something real to say.
- Lesley
Using Twitter and Social Media for Artists
I read on one blog that an artist said this about social networking online.
" I use social media to share my work with collectors, fans, and all those anonymous people who find me through Google searches. I post to Facebook regularly, update my blog each week, and send out a monthly e-newsletter to close to 400 subscribers. Each communication asks me to reveal myself in different ways and, while I’m always truthful, I do edit myself. I don’t share details about my family life. I talk about what I’m creating and feedback I’ve received, but not how I spend my time every day or my worries. I don’t talk about my fears. I still have secrets. I have a private life I don’t expose to the world."
This came from the Art of Business. If anyone is in Canada this could be a cool site to check out.
Twitter/Art + Social Media, that’s what.
From April 1- May 1, 2010, the Diane Farris Gallery will be presenting an exhibition called Twitter/Art + Social Media, an exhibition of work by artists who use social media for the inspiration, production or presentation of their work. How cool is this??
From the Diane Farris blog:
Since 1984, Diane Farris Gallery has been known for finding and establishing new talent. In the year 2010, the gallery recognizes the strong role played by social media in the production and/or promotion of artwork. We are particularly interested in how social media is affecting the practice of artists who use it to share feedback on their artwork, to promote their artwork, to organize shows or to produce artwork collaboratively.
Social media may include websites, blogging, instant messenger, rss feeds, social bookmarking, Facebook, Blogger, Flickr, MySpace, deviantART, LinkedIn, Twitter, YouTube, Skype and podcasts. Artwork may include painting, drawing, photography, printmaking and three-dimensional work as well as computer-based art, video and performance formats.
- Lesley
The Art of the Business Blog - WebPress Website
http://artofthebiz.wordpress.com/category/marketing-with-blogs/
A publicist from Candada has some great ideas on marketing and a lot of simple online marketing techniques...check it out.
Her last one was about building a webpage in Word Press: April 16, 2010
Ever since I wrote the post last week about the Belfry Theatre’s website, I’ve been getting lots of questions from folks about building their website in WordPress.
Creating a website in WordPress is a great idea, for a couple of reasons:
It’s essentially free
The interface is easy to learn
It allows you to integrate your blog and your website in the same page, and will help to drive up your Google Ranking
When creating your website in WordPress, you have two options, the same as if you were starting a blog:
WordPress Hosted
Self-Hosted
Today’s post is focused on how to start a WordPress-hosted blog or website. I will cover how to start a self-hosted site in a later post.
To start a WordPress hosted blog, simply go to http://www.wordpress.com. You will first have to sign up for an account.
Then, you can choose the name of your page. If you are using this for your website, ideally, you’d want to use the name of your business.
Your new URL will be http://yourname.wordpress.com. If you want to lose the ‘WordPress’, you have two options:
Buy your domain name (maybe you already have) and create a redirect (your internet hosting service can help you with this)
In your WP dashboard, click on ‘Settings’ and then ‘Domains’. For $15, WP will allow you to drop the ‘WordPress’ and map your domain, assuming it’s not already taken.
Now you can begin to build your site.
Decide what you’d like your site to look like. In your dashboard, click on ‘Appearance’ then ‘Themes’. You can browse through all the different themes and find one that suits your fancy. You may want to look for a theme with a customizable header, so that you can integrate your logo and branding in there. Also, think about whether you want one or two sidebars. You can use your sidebar for your contact information, or to import your Twitter feed. At this moment, there are 85 themes to choose from.
Start to set up your ‘pages’. You probably currently have a website, or, if you don’t, think about what pages you’d like to have on your site. For example, you’ll want an ‘About’ page, a page devoted to your work, a contact page, and, of course, your blog. For each page you want to have on your blog, go to the ‘Pages’ menu and create a new one. You can populate it with content and copy, adding photos/video, etc. Your front page, the page that people see when they type your URL into thier browser, will be your blog.
Choose your widgets: one of the great advantages of having a WordPress page is the vast amount of widgets that are available to you. For example, you can use the Flickr widget to import your Flickr stream directly into the sidebar of your blog. To use widgets, go to the ‘Appearance’ menu on your dashboard, and click on ‘Widgets’. Choose which ones you want, and drag them into the sidebar.
I think starting a WordPress-hosted website or blog is a great option for someone who is just getting started. There are limitations, however, because you do have to work within the WordPress system. If you are just learning how to use WordPress, it might be a good option for you. Once you are more familiar with the interface, you might want to take the leap to a self-hosted WordPress site, which allows you much more freedom and creativity.
Lesley Irminger
Sunday, April 11, 2010
Ballet Dancers on Twitter
http://www.nytimes.com/2010/03/29/arts/dance/29ballet.html
Thursday, April 8, 2010
Arts Advocacy Day in DC: April 12-13
Wednesday, April 7, 2010
Instant Encore
In addition to helping the consumer, InstantEncore is designed to help artists and arts organizations reach fans in ways they never thought was possible. InstantEncore provides the tools necessary to build websites and mobile applications. Partners can also enter content once through InstantEncore and instantly have the messages published to their websites, iPhone app, social networks, and fan e-mail alerts.
InstantEncore is revolutionizing the way consumers can access information for classical music. The 21st century audience wants to find what they want, when they want it. Fans can easily track their favorite artists in their personalized fan feed and choose to set up alerts for new music, videos, concerts and buzz. As they say, if you can't find it on InstantEncore, then it's probably pop music.
You can sign up for free, or just check it out at InstantEncore.com!